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A strong tank with high defense

The Warrior is one of the 3 starting Heroes along with the Rogue and Mage. They are unlocked by default.

The Role of the Warrior
Physical defense (Def) tank with good potential for dishing out damage in early-mid game thanks to his damaging skills that scale with Atk, Def, and both. Later on, he becomes essential as a frontliner for physical quests. Has rather strong self-buff skills, but he lacks in sustain and abilities that can directly support his party. At 51lvl (paid DLC content) he unlocks skill that redirects all next attack's damage to him, which is excellent way of dealing with AOE attacks.

Icn Warrior
Stat Starting Stats Stats Increased Per Level Stat Modifier Level 50
Hp 100 10 600
Atk 5 0.4 5 per Str 25
Matk 1 0.1 1 per Int 6
Acc 2 0.3 4 per Dex 17
Crit 2 0 2
Def 14 1.2 74
Mdef 8 0.4 28

Icn Warrior P1
Stat Starting Stats Stats Increased Per Level Stat Modifier Level 50
Hp 100 15 850
Atk 5 1 7 per Str 55
Matk 1 0.2 1 per Int 11
Acc 2 0.6 6 per Dex 32
Crit 2 0 2
Def 14 1.8 104
Mdef 8 0.8 48

Icn Warrior P2
Stat Starting Stats Stats Increased Per Level Stat Modifier Level 60
Hp 100 20 1300
Atk 5 1.4 11 per Str 89
Matk 1 0.3 1 per Int 19
Acc 2 0.9 6 per Dex 56
Crit 2 0 2
Def 14 2.5 164
Mdef 8 1.2 80

Abilities (unlocked at level 10)

Passive abilities
Name Effect
Spell might
Might Passively increases Atk by 10%.
Spell vitality
Vitality Passively increases Def by 12% and Atk by 6%.
Spell juggernaut
Juggernaut Passively increases Hp by 25%.
Skills
Unlocked at Level Name Description Ap Cost
Might
10 Basic Deals 1x Atk & 1x Matk as damage. 0
Spell slash
10 Slash Deals 1.6x Atk as damage. 4
Spell shield slam
15 Shield Slam Deals 1.4x Def as damage & increases own Def by 40% for 2 turns. 5
Spell defend
20 Block Blocks 78% Atk (physical damage) taken for 1 turn. 7
Spell slash
25 Slash & Bash Deals 1.8x Atk & Def as damage. 6
Spell unbreakable
30 Unbreakable Removes all debuffs from self. 4
Spell shield slam
40 Shield Slam ll Deals 2x Def as damage & increases own Def by 60% for 3 turns. 8
Spell master decoy
51 Taunt Next enemy attack only hits Warrior. 10
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