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A sturdy tank with high magic defense

The Paladin is a Hero who becomes available when you have both a level 30 Warrior and level 15 Cleric in your roster.

The Role of the Paladin
Magical Defense (Mdef) Tank. Because of their high starting Magical Defense, and their Mdef per level rate, Paladin's make the best Mdef tanks in the game.

Hero Stats
Stat Starting Stat Stat Increase Per Level Stat Modifier Level 50
Hp 100 10 600
Atk 3 0.3 4 per Str 18
Matk 3 0.3 3 per Int 18
Acc 2 0.3 3 per Dex 17
Crit 1 0 1
Def 8 0.4 28
Mdef 14 1 64

Hero Stats after Ascension
Stat Starting Stat Stat Increase Per Level Stat Modifier Level 50
Hp 100 15 850
Atk 3 0.6 5 per Str 33
Matk 3 0.6 5 per Int 33
Acc 2 0.6 5 per Dex 32
Crit 1 0 1
Def 8 0.8 48
Mdef 14 2 114


Abilities (unlocked at level 10)


Passive Abilities
Name Effect
Spell mind
Mind Passively increases Mdef & Acc by 10%.
Spell vitality
Vitality Passively increases Def by 12% and Atk by 6%.
Spell juggernaut
Juggernaut Passively increases Hp by 25%.
Skills
Level to Unlock Name Description Ap Cost
Spell might
10 Basic Deals 1x Atk & 1x Matk as damage. 0
Spell divine strike
10 Divine Strike Deals 1.4x Atk & 1.4x MAtk as damage & Heals for 0.2x Matk. 4
Spell glacial prism
15 Templar Shield Deals 2x Mdef As Magical damage. 6
Spell protect
20 Shield Blocks 78% of Magical damage taken for 1 turn. 7
Spell protect
25 Holy Blessing Increases Party's Atk by 15% & Mdef by 40% for 5 Turns. 4
Spell cleanse
30 Cleanse Removes all Debuffs from whole party. 9
Spell juggernaut
40 Light's Grace Heals Party for 0.05x (Mdef + Matk) for 5 Turns. 7
Spell defend
51 Holy Shield Provides 1.3x own Mdef to the Party for 1 Turn. 9
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