A powerful wizard with a high magic attack
The Mage is one of the 3 starting Heroes along with the Rogue and Warrior. They are unlocked by default.
The Role of the Mage
Magical attack (Matk) damage dealer. Mages gain more Magical attack from intellect (INT) than any other class, making them the highest Magical attack damage dealer in the game. They can also make decent Magical defense (Mdef) tanks since they will be equipped with mostly cloth gear, which has high Magical defense.
Stat | Starting Stats | Stats Increased Per Level | Stat Modifier | Level 50 |
---|---|---|---|---|
Hp | 80 | 7 | 430 | |
Atk | 1 | 0.1 | 1 per Str | 6 |
Matk | 5 | 0.9 | 6 per Int | 50 |
Acc | 2 | 0.3 | 3 per Dex | 17 |
Crit | 2 | 0 | 2 | |
Def | 7 | 0.4 | 27 | |
Mdef | 10 | 0.4 | 30 |
Abilities (unlocked at level 10)
Name | Effect | |
---|---|---|
Intellect | Passively increases Matk by 10%. | |
Wisdom | Passively increases Ap by 2 and exp gain by 5%. | |
Mind | Passively increases Mdef & Acc by 10%. |
Unlocked at Level | Name | Description | Ap Cost | |
---|---|---|---|---|
10 | Basic | Deals 1x Atk & 1x Matk as damage. | 0 | |
10 | Mind Blast | Deals 1.6x Matk as damage. | 4 | |
15 | Magic Missile | Deals 1.4x Matk as damage & increases own Matk by 30% for 2 turns. | 6 | |
20 | Mind Blast II | Deals 2.2x Matk as damage. | 7 | |
25 | Mana Shield | Gains a 0.6x Matk shield against Magical damage. | 5 | |
30 | Silence | Removes all Buffs from the enemy. | 7 | |
40 | Magic Missile II | Deals 2x Matk as damage & next attack will ignore 60% of enemy Mdef. | 8 | |
51 | Amplify Magic | Debuff effects increase 100% & Deals 0.8x Matk per debuff on enemy as damage. | 10 |