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A wise priest with high accuracy

The Cleric is a Hero who becomes available when you have a level 15 Mage in your roster.

The Role of the Cleric
Magical attack (Matk) damage dealer, with high accuracy. The Cleric has smaller magical attack per intellect (Int) than the Mage, but make up for it with higher natural accuracy and higher accuracy from Dex. This higher accuracy allows them to use higher damage gear that the mage cannot use, and still meet the required endgame accuracy. Because of this, Clerics are usually able to match the Mage's magical attack damage.

Hero Stats
Stat Starting Stat Stat Increase Per Level Stat Modifier Level 50
Hp 80 7 430
Atk 1 0.1 1 per Str 6
Matk 5 0.6 5 per Int 35
Acc 2 0.6 4 per Dex 32
Crit 1 0 1
Def 7 0.4 27
Mdef 10 0.4 30

Hero Stats after Ascension
Stat Starting Stat Stat Increase Per Level Stat Modifier Level 50
Hp 80 11 630
Atk 1 0.2 1 per Str 11
Matk 5 1.2 8 per Int 65
Acc 2 1.2 6 per Dex 62
Crit 1 0 1
Def 7 0.8 47
Mdef 10 0.8 50


Abilities (unlocked at level 10)

Passive Abilities
Name Effect
Spell intellect
Intellect Passively increases Matk by 10%.
Spell mind blast
Wisdom Passively increases Ap by 2 and exp gained by 5%
Spell mind
Mind Passively increases Mdef and Acc by 10%.


Skills
Level to Unlock Name Description Ap Cost
Spell might
10 Basic Deals 1x Atk & 1x Matk as damage. 0
Spell mind blast
10 Mind Blast Deals 1.6x Matk as damage. 4
Spell mind
15 Divine Smite Deals 1.3x (Matk + Acc) as damage. Increases Party's Matk & Acc by 15% for 3 turns. 6
Spell mind blast
20 Mind Blast II Deals 2.4x Matk as damage. 7
Spell lesser heal
25 Lesser Heal Heals the target in front of them for 0.3x (Matk + Acc) + 2x Lvl 7
Spell cleanse
30 Cleanse Removes all Debuffs from entire party. 9
Spell greater heal
40 Greater Heal Heals the party for 0.11x (Matk + Acc) + 1x Lvl 9
Spell recharge
51 Revive Revives a fallen Party member with 50% hp. 10
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