A deadly ninja with high crit
The Assassin is a Hero who becomes available when you have a level 15 Rogue in your roster.
Note that if you class change your last 15+ Rogue to Assassin, you won't be able to hire Assassins/class-change other heroes to Assassin.
The Role of the Assassin
Physical attack (Acc) damage or True Damage dealer. The Assassin is very similar to the Rogue. It's the only in-game class that uses only Acc as their offensive coefficient. Like Rogue, Assassin can serve as either physical damage dealer or TD dealer. Since he wants to equip a gear giving him Acc stat, he can have trouble getting though early game, therefore he should be purchased later on, when he can transition out of it faster. In mid-to-end game his damage potential is comparable with top damage dealers. As most of gear providing accuracy have the same def:mdef ratio, and his ability to majorly negate hard-hitting single attacks, he can successfully serve as a universal frontliner. The best class to abuse gear providing Luck stat.
Stat | Starting Stat | Stat Increase Per Level | Stat Modifier | Level 50 |
---|---|---|---|---|
Hp | 90 | 8 | 490 | |
Atk | 5 | 0.5 | 3 per Str | 30 |
Matk | 1 | 0.1 | 1 per Int | 6 |
Acc | 2 | 0.6 | 6 per Dex | 32 |
Crit | 10 | 0.2 | 20 | |
Def | 9 | 0.5 | 34 | |
Mdef | 8 | 0.4 | 28 |
Stat | Starting Stat | Stat Increase Per Level | Stat Modifier | Level 50 |
---|---|---|---|---|
Hp | 90 | 12 | 690 | |
Atk | 5 | 1 | 5 per Str | 55 |
Matk | 1 | 0.2 | 1 per Int | 11 |
Acc | 2 | 1.2 | 7 per Dex | 62 |
Crit | 10 | 0.4 | 30 | |
Def | 9 | 1 | 59 | |
Mdef | 8 | 0.8 | 48 |
Stat | Starting Stat | Stat Increase Per Level | Stat Modifier | Level 60 |
---|---|---|---|---|
Hp | 90 | 16 | 1050 | |
Atk | 5 | 1.6 | 7 per Str | 101 |
Matk | 1 | 0.3 | 1 per Int | 19 |
Acc | 2 | 1.8 | 10 per Dex | 110 |
Crit | 10 | 0.7 | 52 | |
Def | 9 | 1.5 | 99 | |
Mdef | 8 | 1.2 | 80 |
Abilities (unlocked at level 10)
Name | Effect | |
---|---|---|
Keen Eye | Passively increases Acc by 10%. | |
Critical Eye | Passively increases Crit chance by 12%. | |
Critical Strike | Passively increases Crit damage by 35%. |
Level to Unlock | Name | Description | Ap Cost | |
---|---|---|---|---|
10 | Basic | Deals 1x Atk & 1x Matk as damage. | 0 | |
10 | Kidney Shot | Deals 1.45x Acc as Physical damage, then deal basic attack damage (1x atk + 1x matk) | 3 | |
15 | Expose Weakness | Deal 1.4x Acc as Physical damage, then deal basic attack damage (1x atk + 1x matk). Increases Party's Crit chance by 25% for 2 turns. | 4 | |
20 | Puncture | Deals 1.1x Acc as True Damage (Ignore Def) | 6 | |
25 | Evade | Evades the next Attack Taking 78% less damage. | 9 | |
30 | Fatal Stab | Deals 2.3x Acc as damage with an additional 100% Crit Dmg, then deal basic attack damage (1x atk + 1x matk) | 8 | |
40 | Puncture II | Deals 1.7x Acc as True Damage (Ignore Def) | 9 | |
51 | Mortal Wound | Deals 2.3x Acc as damage, then deal basic attack damage (1x atk + 1x matk). This turn target will take 25% more Dmg | 8 |